Brand

App Social Media Post Design: Why a Feed of Screenshots Fails and How to Fix It

Most app accounts post raw screenshots one after another. Here is why that reads like a slideshow, what published guidance says stops the scroll, and ten post layouts with example copy that put the screenshot to work.

By Spreadcast · Updated October 17, 2026 · 28 min read

Good app social media post design puts one message in words a stranger can read in about a second, and uses the screenshot as proof of that message. Most app accounts do the reverse: they export their App Store screenshots and post them in a row, so the feed reads like a slideshow of interface with nothing to say. The fix is a headline first, one cropped piece of the screen, the same frame every time, and a small set of post types you repeat.

This guide explains why raw screenshots underperform, using published research and the platforms' own creative guidance. Then it gives three posts rebuilt step by step, Apple's rules for showing an iPhone, ten layouts with example copy, type and contrast numbers, a template set you build once and a checklist. External facts were checked against their sources in October 2026.

Why a feed of raw app screenshots underperforms

People scan a feed, they do not read it

The oldest finding in web usability still describes a social feed. In Nielsen Norman Group's study of how users read on the web, 79 percent of test users always scanned a new page and only 16 percent read word by word. Its later eyetracking research on the F shaped pattern found that the first lines of text get more looks than anything below them, and that the pattern holds on phones.

Meta says the same about its own product. Its best practices for image ads include the line "People scan Feed quickly, particularly on mobile devices". A full screenshot has a navigation bar, a tab bar and dozens of labels, and none of them is a first line. The scanning eye finds nothing to start with and moves on.

A store screenshot was made for a different place

Apple's product page guidance describes screenshots as images captured from your app's interface, up to 10 per page, each focused on a main benefit or feature. They work on the App Store because the viewer already searched for an app like yours and chose to look. In a feed nobody chose. The viewer does not know what the app is, so a screen of interface is a picture of a product they have not been introduced to.

There is a mechanical problem too. The Instagram Help Center says photos keep their shape only between 1.91:1 and 3:4, and anything outside that range is cropped to fit. An iPhone screenshot is much taller than 3:4, so part of it is cut off, usually the top and bottom where your title and tab bar are. What survives is scaled down, and interface text drawn for a full phone screen becomes too small to read.

The arithmetic of a shrunken screenshot

You can put a number on "too small". One of the sizes in Apple's screenshot specifications for large iPhones is 1290 by 2796 pixels. To fit that whole image on a 1080 by 1350 post you have to scale it to 48 percent, which leaves it 623 pixels wide. A post fills the width of the phone, so the screenshot inside it now covers 58 percent of that width, and everything in it appears at 58 percent of the size it has in the real app.

Apple's typography guidance lists 17 points as the default text size on iOS and 11 points as the minimum. At 58 percent, body text set at the 17 point default reads like 10 point type, under Apple's own minimum, and an 11 point label reads like 6 point type. That is before you add a margin or a headline, which shrink the screenshot further. The interface was designed to be read at full size, and a whole screen in a post never is.

Pictures that carry no information get ignored

Nielsen Norman Group's eyetracking study of photos as web content found that people study images that contain information relevant to them, such as product photos and real people, and skip images that are there as decoration. A screenshot with no stated point is decoration to someone who has never used the app. Add one sentence saying what the screen does for them and the same image becomes information.

Too many things to look at

Meta's photo ads page tells advertisers to have a single focal point, so that people are asked to look at only one thing, and to keep text on the image to the most important details. The image ad best practices add a specific instruction: crop in close on the part of the picture that matters. A whole screen fails all three at once.

One caveat. Those Meta pages are written for ads, and no published study isolates raw app screenshots against designed posts. Treat this section as reasoning from research on attention and from the platforms' advice, which is consistent, and test it on your own account.

The fix: one message per post, with the screenshot as evidence

Build every post in this order, and the slideshow problem goes away.

  1. Write the headline first. Eight words or fewer, about what the user gets: "See your whole week on one screen". If you cannot write it, the post has no message yet.
  2. Crop the screenshot to the part that proves the headline. A chart, a card, one row of a list. Enlarge it until its own text is readable.
  3. Keep one focal point. The headline and the crop are a pair. Remove anything that competes with them, including a second screenshot.
  4. Add your mark in the same place every time. Icon and app name, small, in one corner. Meta's image ad guidance says to show your brand or logo because people engage more with brands they know.
  5. Check the text against the background. Meta's advice for text on an image is a clean font, big enough to read, in a color that stands out from the picture. The W3C contrast guidance gives the numbers: at least 4.5:1 for normal text and 3:1 for large text.
  6. Put the details in the caption. Version number, the full list of changes and the link belong there, with a caption written for each network.

The cropping step has a simple target that follows from the arithmetic above. A card that spans the width of the phone in your app should span close to the width of the canvas in your post. At that size its text is as large as it is in the app, which is the size it was designed to be read at.

Before and after: three app posts rebuilt

The examples use Rowan, a habit tracker invented for this guide. Each one starts with the post most teams would publish and ends with the same content rebuilt in the order above.

1. The app update post

Before. Rowan ships a weekly summary. The team posts the full screenshot straight from the simulator with the caption "New update is live!". Instagram crops it. In the feed it is a small gray screen with a bar chart and eleven labels, none readable. Nothing says what changed or why anyone should care.

After. A 1080 by 1350 canvas in the app's background color. At the top, in the brand typeface: "See your whole week on one screen". Below it, the summary card alone, cropped out of the screenshot and enlarged until the numbers can be read. In the bottom left corner, the app icon and name. The caption carries the version number, two more changes from the release notes and the link. Same update, same screenshot, and now a stranger knows what the app does.

2. The review post

Before. Someone leaves a 5 star review. The team takes a screenshot of the review as it appears in the store and posts it: gray text on white, the reviewer's nickname, a date, and a caption that says "Thanks for the love". The words that matter are the smallest thing in the image.

After. The best sentence of the review, 20 words or fewer, set large on the brand background: "The first habit app I kept past week two." Five stars drawn in the accent color, the reviewer's first name underneath, the icon in its usual corner. The caption says which feature the reviewer was talking about and where to get the app. One step comes before any of that: the team asks the reviewer, because Apple's ratings and reviews page allows a customer review in marketing only with the reviewer's permission.

If the reviewer does not answer, the post changes shape instead of being dropped. The rating becomes the message: "4.8 stars from 2,000 ratings", with a line of thanks. Apple allows a rating in marketing without asking anyone, provided it matches the app's current rating, so check the number on the day the post goes out.

3. The how to carousel

Before. A carousel of five full screenshots showing how to set a reminder, with the caption "Swipe to see how it works". Every slide is a whole screen at reading distance zero. A viewer cannot tell which control matters on any of them, and slide one gives no reason to swipe.

After. Four slides. Slide one is text only: "Set a reminder in three taps". Slides two to four each show one step, with a short instruction at the top ("Tap the bell") and the single control it refers to, cropped and enlarged. The header, the background and the slide number sit in the same place on every slide. The last slide adds the App Store badge. A person who stops on any one slide still learns one thing.

App screenshots and device frames: Apple's rules for showing an iPhone in a post

An app mockup inside a phone is the most common app post, and Apple has published rules for it. The main points from Apple's marketing guidelines, as of October 2026:

  • Use the product bezels Apple provides, for the latest generation of devices your app supports. You can download them from Apple's design resources.
  • Use the device image as is. Apple lists the changes it does not allow: added reflections, shadows or highlights, cropping, tilting, obstructing any part of the device, and animating or spinning it.
  • Put promotional copy beside the device, never on top of it.
  • Keep the device at least 200 pixels high on screen, and prefer a straight on view over an extreme angle.
  • Do not make a 3D render or a simulation of an Apple product. If you draw a generic device, leave out details unique to Apple hardware.
  • Show your app as it looks when running, with fictional account information, and do not show the Home Screen unless you are showing your own widget.

That list rules out the tilted, floating, cropped phone that many mockup templates and mockup generators offer, so check a template against it before you build on it. You have three clean options.

Way to show the screen, What it looks like, When to use it
Way to show the screenWhat it looks likeWhen to use it
Apple's official bezelThe whole device, straight on, unmodified, with the headline beside itLaunch posts and press images, where showing that it is an iPhone app is part of the message
A generic frameA plain rounded outline with no details that belong to Apple hardwareWhen you want the idea of a phone without the rules that come with Apple's product images
No device at allThe cropped piece of interface as a rounded card on your brand backgroundMost feed posts. The interface can be larger, so it is the easiest to read at feed size

What the screen inside the frame should show

The same guidelines cover the screen content, and these details are the ones posts most often get wrong:

  • The status bar should show a full network icon, a full wireless icon and a full battery icon. A screenshot taken on your own phone at 14 percent battery does not qualify.
  • Screens should be made on the latest operating system version.
  • A push notification is shown as a single notification from your app on the lock screen. Several notifications at once, or another app's notification, are not allowed.
  • You are responsible for the rights to everything on the screen, including photos and names that appear in your sample data.
  • A blank screen on an Apple product is not allowed.

Photos, wording and other platforms

Your own photos and video of Apple products are allowed. Apple asks that they show people using the device in an authentic way, with the app exactly as a user would see it, in straight on shots, without cases or covers on the device. That makes a real photo of a person holding the phone a legitimate post, and Meta's photo ad page recommends the same thing for a different reason: showing people using your product.

The wording rules are short. Apple asks that headlines and copy focus on your app and that marketing always include a call to action to download it. Use the product names: the guidelines say not to refer to Apple devices generically as smartphones or tablets. If your app is also on Android, Apple product names may appear in copy next to other platforms and should be listed first, and an Apple product image should never be shown alongside images of other products. In practice that means one device per image.

Two related rules. If you add an App Store badge, Apple allows one per layout at a minimum height of 40 pixels on screen, placed so that it is not the dominant artwork. And a customer review may appear in marketing only if the reviewer gave permission, while a rating may be used if it reflects the app's current rating. The full set is in our plain words guide to the App Store marketing guidelines.

Apple also makes ready made artwork. Its App Store marketing tools create promotional assets for social media, linked badges and a QR code from your listing. They are quick for a launch day post. They produce Apple's layouts in Apple's sizes, so they will not match the rest of your feed.

App mockup: free files, Figma, Canva and generators

An app mockup for a post can come from four places. Check each against the Apple list above before you build a template on it.

  • Apple's own files. The product bezels section of Apple's design resources offers current iPhone models as Photoshop and PNG files, free to download, and points to the marketing guidelines for how to use them. A PNG bezel can sit over a screenshot in almost any editor, Figma and Canva included, which makes it the simplest free app mockup that follows the rules.
  • Apple's UI kits. The same page has iOS UI kits for Figma and Sketch. They are for drawing interface, not frames, so they help when you plan a screen. A post should still show the app as it really runs, which Apple asks for.
  • Mockup generators and template packs. Many default to a tilted, floating or shadowed iPhone, which the list above does not allow for Apple's device images. Choose the straight on option, or a generic frame with no details that belong to Apple hardware.
  • Video mockups. Apple's list also rules out animating or spinning the device, so a clip that flies the phone across the screen is out. A plain screen recording of the app, cropped the way you would crop a still post, avoids the question.

Whatever the source, the arithmetic earlier on this page still decides the size. A whole iPhone at 58 percent of the post's width shows the app's 17 point body text at about 10 points, below Apple's 11 point minimum. In a feed post, a frame works best around a cropped part of the screen, or on a launch image where the device itself is the message.

Ten app social media post design layouts, with a recipe for each

A feed looks designed when a few layouts repeat with different content. These ten cover what an app has to say. Most apps need the first five every month and the rest a few times a year.

Post type, The one message, Layout recipe
Post typeThe one messageLayout recipe
App update announcementThe biggest change in this versionHeadline naming the change, two or three short points from the release notes, one cropped screen. See app update announcement examples
Feature spotlightOne thing the app does and what the user getsBenefit headline on top, a single enlarged piece of interface below, icon in the corner
Review quoteA user's own wordsThe quote in large type, five stars, the reviewer's name, icon in the corner. Ask the reviewer first
Rating milestoneA number and a thank youThe rating or count as the largest element, one line of thanks. The rating must be the current one
How to carouselOne task, step by stepThree to five slides, one step and one crop per slide, the same header on every slide
Launch announcementThe app exists and here is what it is forLarge icon, name, one sentence, App Store badge. See app launch announcement examples
Note from the makerWhy you built or changed somethingText led post on a brand color background, or a real photo of the team or a user with the app
Problem and fixOne annoyance and the screen that removes itThe problem as a short line in small type, the fix as the headline, one crop that shows the fix
Press mention or awardSomeone outside the team vouches for the appThe publication or award name large, one line on what was said, icon in the corner. Link to the article in the caption
Offer or price changeWhat it costs now and until whenThe offer as the headline, the end date directly under it, badge at the bottom. No interface needed

Two notes on the table. The note from the maker follows Meta's photo ad advice to show people benefiting from the product, which the interface alone can never do. And the carousel earns its place: in Buffer's 2026 analysis of more than 45 million posts, published in March 2026, Instagram carousels had a median engagement rate of 6.9 percent of reach against 4.4 percent for single images. A carousel of five raw screenshots is still a slideshow, so give every slide its own headline. For release post wording, see the app release notes examples.

Example copy for each layout

Here is what goes on the image and what opens the caption for each type, written for Rowan. The names, numbers and dates are invented examples. The pattern to copy is the split: the image carries one line, and the caption carries the detail.

Post type, Headline on the image, How the caption opens
Post typeHeadline on the imageHow the caption opens
App update announcementSee your whole week on one screenRowan 2.4 is out. The new weekly summary shows every habit and every day in one view. Also new: widgets in two sizes and faster sync
Feature spotlightReminders that wait until you are homeSet a habit to remind you by place instead of by time. Rowan nudges you when you walk in the door
Review quote"The first habit app I kept past week two."Thank you, Mara, for letting us share this. If Rowan helped you, a review helps the next person find it
Rating milestone4.8 stars from 2,000 ratingsTwo thousand of you took the time to rate Rowan. Thank you. Here is what we are building next
How to carouselSet a reminder in three tapsSwipe for the three steps. Setting it up takes about a minute
Launch announcementRowan is on the App StoreA habit tracker that shows your whole week at once. Free to download from today
Note from the makerWhy we removed streaksStreaks made people quit after one missed day. Here is what replaced them and why
Problem and fixMissed a day? Your progress staysMost trackers reset you to zero. Rowan counts the days you did, so one bad Tuesday does not erase a good month
Press mention or awardFeatured in this week's app roundupThank you to the editors for including Rowan. The full write up is linked below
Offer or price changeHalf price for the first year, until SundayThe yearly plan is 50 percent off through October 18. Existing subscribers keep their current price

Count the words in the middle column. None runs past eight, and each one could be understood by someone who has never heard of the app. That is the test for a headline: read it to a person who does not know the product and ask what they think the app does.

App launch social media campaign: the posts in order

A launch is the one time an app needs several posts in a short span, and the layouts above cover every one of them. Here is a sequence for the first two weeks, using the same Rowan examples.

When, What the post says, Layout from the table above
WhenWhat the post saysLayout from the table above
A week beforeWhat the app is for, in one sentence, with one cropped screenFeature spotlight
Launch dayRowan is on the App Store, with the icon large and the badge at the bottomLaunch announcement
Days 2 to 5One feature per post, each with its own headlineFeature spotlight, or a how to carousel
Week 2The first review you have permission to shareReview quote
When it happensA rating worth thanking people for, checked on the dayRating milestone

The posts change and the frame does not. Launch day should use the same background, typeface and icon corner as every post after it, so the first impression matches what people see next. The app launch checklist covers the rest of launch week, outside social media.

Type and contrast numbers for an app post

Type is where an app post is won or lost, because the headline is the only part most people read. Four published rules give you numbers to work with.

  • Three sizes at most. Nielsen Norman Group's article on visual hierarchy recommends no more than three sizes, one each for the header, the subheader and the body, and no more than two large elements, so that the large ones still stand out.
  • 4.5:1 for normal text, 3:1 for large text. Those are the WCAG Level AA minimums, where large means at least 18 point, or 14 point bold. A headline qualifies as large. A line of small print does not.
  • 3:1 for shapes that carry meaning. The W3C's rule on non text contrast applies to graphics needed to understand the content. In a post that covers the stars in a rating, an arrow or a chart line.
  • No light weights. Apple's typography guidance advises against Ultralight, Thin and Light weights because they are hard to see when text is small, and every post is small in a feed.

Those rules translate into a starting scale for a 1080 pixel wide canvas. The pixel values below are a suggestion to adjust for your typeface, not a standard. The structure is the part to keep: three sizes, each clearly different from the next.

Element, Starting size on a 1080 wide canvas, Weight, Minimum contrast
ElementStarting size on a 1080 wide canvasWeightMinimum contrast
Headline96 to 120 pixels, two or three linesBold3:1, and aim for 4.5:1
Supporting line or bullet points44 to 56 pixelsRegular or medium4.5:1
Small print: app name, date, version30 to 36 pixelsMedium4.5:1
Stars, arrows, chart linesAs large as the supporting lineSolid fill3:1
Margin on every side64 to 80 pixelsEmptyDoes not apply

Text on top of a screenshot or photo

The safest place for a headline is a flat brand color. If the text has to sit on an image, Nielsen Norman Group's guidance on text over images gives three fixes: darken the image with a semi transparent black gradient, blur the part of the image behind the text, or place a darker box behind the words. In one of its examples a box at 30 percent opacity still failed, and raising it to 50 percent passed. Measure the result with a contrast checker instead of judging by eye.

Two tests that take ten seconds

The first is the squint test from the same visual hierarchy article: squint at the design, or blur it slightly, and see what still stands out. It should be the headline and the crop, in that order. The second is the thumbnail test. Shrink the post to the size it has in a profile grid. If you cannot read the headline there, it is too long or too small.

Social media post design size for app posts

Design tall. Instagram accepts photos 1080 pixels wide between 1.91:1 and 3:4, and Meta's image ad guidance recommends vertical 4:5 for single images in Facebook Feed. A 1080 by 1350 canvas is 4:5, fits both and gives a phone screen crop room to breathe. Other networks want other shapes, and the current numbers for each are on the social media image sizes page.

Three shapes cover an app's posts. Each has an area you should keep free of text.

Shape, Pixels, Where it goes, Keep clear
ShapePixelsWhere it goesKeep clear
Portrait, 4:51080 by 1350Feed posts on Instagram, Facebook and the other feed networksThe Instagram profile grid crops the preview to 3:4, about 1012 of the 1080 pixels of width, according to Hootsuite's image size guide. Keep text at least 64 pixels from each side
Vertical, 9:161080 by 1920Stories and other full screen placementsMeta's ads guide for Instagram Stories asks advertisers to keep the top 14 percent, the bottom 35 percent and 6 percent on each side clear. On this canvas that is about 269, 672 and 65 pixels
Pin, 2:31000 by 1500PinterestPinterest's product specs recommend 2:3 and warn that a taller image might get cut off

The Stories numbers are worth a second look. Top and bottom together take 49 percent of the height, so the usable area of a 1080 by 1920 story is a band about 979 pixels tall in the middle. A feed post stretched to story size will lose its headline or its badge. Make the story version a separate template with everything moved into that band.

App screenshots for the App Store and for social media

The screenshots you upload to App Store Connect are a good source for posts but rarely a finished post. Store screenshots are tall, and the captions on them are written for someone who already searched for an app like yours. For a post, go back to the raw capture rather than the captioned store image, so you can crop one piece of interface and write a new headline for a stranger. Keep the raw captures in one folder per version, and a redesign then shows up as a new folder instead of a hunt through old exports.

Current store dimensions are in the App Store screenshot sizes guide, and real store sets to learn from are in the App Store screenshot examples.

A template set to build once

Every decision above can be made a single time and saved. Six template files cover the ten post types, because several types share a layout.

Template, Used for, Fixed in the file, Changes each time
TemplateUsed forFixed in the fileChanges each time
Headline and cropUpdate, feature spotlight, problem and fixBackground, headline style, crop frame with rounded corners, icon and name in one corner, marginsHeadline, the cropped screen, up to three short points
QuoteReview quote, press mentionBackground, quotation style, star row, name line, iconThe quote, the name
Big numberRating milestone, offer or price changeBackground, number style, one line of supporting text, iconThe number, the line under it
Carousel slideHow to carouselHeader position, slide number, crop frame, last slide with badgeInstruction and crop per slide
AnnouncementLaunch, large releasesLarge icon, name, one sentence style, App Store badge at 40 pixels or moreThe sentence
Text onlyNote from the makerBackground, headline style, signature lineThe text
  1. Set up the canvas at 1080 by 1350 with your margins as guides. Add the background color, the icon and the app name in their corner.
  2. Create three text styles and name them headline, supporting and small. Use only these three in every template.
  3. Build the headline and crop template first, since it carries about half of all posts. Make the crop frame a fixed shape that a screenshot is placed into, so the radius and position never change.
  4. Duplicate it for the other five and change only what the table lists.
  5. Make the story version of the two templates you use most, with the content inside the middle band.
  6. Fill each template once with real content and view the six side by side at thumbnail size. They should look like one family. Fix anything that differs for no reason.
  7. Lock the fixed layers, or keep an untouched master copy, so that a hurried edit cannot move the icon.

Any design tool that saves text styles and reusable layouts will do. If several people make posts, look for a way to lock the fixed parts. Figma Buzz, in beta as of October 2026, is built around brand templates with locked parts for social posts. The first build takes an afternoon. After that a post is a headline, a crop and an export.

Figma shows how to build template sets with component properties in Figma Design, publish them to Buzz and update them later without breaking the content inside. Video by Figma on YouTube

Apps to design social media posts for an app

The template set can live in several tools, and the choice depends on who makes the posts and how often. These are the options an app team most often weighs for app promotion graphics, starting with the one built for this exact job.

App, What it makes, Where the look comes from, Best for
AppWhat it makesWhere the look comes fromBest for
SpreadcastSingle posts and carousels of 3 to 8 slides for each update, review and rating milestone, plus a feature post in quiet weeks, with a caption for each networkYour App Store listing and website: the icon, real screenshots in an iPhone frame, colors and fontsTeams that want app posts made without opening a design tool every week
CanvaAny post, by hand, from templates or a blank canvasA Brand Kit you fill in. Its pricing page lists design in bulk on Pro and not on FreeAnyone on the team making posts by hand
Figma BuzzSocial assets from brand templates with locked parts, in betaTemplates your designer builds in Figma. Figma's pricing page says the Buzz beta is on all seat typesTeams whose app design already lives in Figma
Apple's App Store marketing toolsPromotional images for social media, linked badges and a QR codeApple's own layouts, filled from your listingA quick launch day image
Photoshop with Apple's bezelsLaunch and press images with the device shown wholeApple's official product images and your screenshotsPosts where showing the iPhone is part of the message

Whichever app you pick, the test is the same as for the template set: six posts side by side at thumbnail size should look like one family. A tool that gives a new look on every request fails it, however polished each single image is. Spreadcast's free plan gives you drafts to download with a small mark, and Pro at $29 a month adds publishing and scheduling to the networks you connect.

How to make a set of posts look like one app

Ten layouts can still look like ten brands if each uses its own colors and type. Decide those once. The background color, the headline typeface, the corner the icon sits in and the margin stay the same on every post, and only the message and the crop change. Meta's photo ad page makes the same point for campaigns: images that share a theme are recognized more easily.

If you have not written those decisions down, what a brand kit needs lists them. For holding the line over months of posting, see brand consistency without a design team. And for what to say, as opposed to how it looks, what makes a social creative convert covers the message itself.

Common mistakes in app promotion posts

  • The headline describes the app instead of the benefit. "New dashboard" is a label. "See your whole week on one screen" is a reason.
  • Two messages in one image. An update post that also announces a discount is remembered for neither.
  • The phone is the hero and the interface is a stamp. A tall device in a 4:5 frame leaves the screen so small that nothing on it can be read.
  • A tilted or cropped device from a template. It looks polished and it breaks Apple's rules for product images.
  • Text over a busy screenshot with no darkening behind it.
  • A different background color for every post. Variety belongs in the message and the crop.
  • Version numbers on the image. "2.4.1" means nothing to a stranger and belongs in the caption.
  • A review posted without asking, or a rating that was true last spring.
  • Feed posts reused as stories without moving the content, so the headline sits under the profile bar.
  • Stale screenshots. If the app was redesigned, every post made from old screens advertises a product that no longer exists.

App post design checklist

Run each post through this before it goes out. It takes a minute.

Check, What passing looks like, Why
CheckWhat passing looks likeWhy
One messageYou can say the point of the post in one sentenceA post with two points is remembered for neither
Headline firstEight words or fewer, readable at thumbnail sizeThe first line gets the most attention
Screenshot croppedOne part of one screen, enlarged until its text is readableWhole screens shrink into noise
One focal pointNothing competes with the headline and the cropMeta's guidance: ask people to look at one thing
Type sizesThree sizes at most, no light weightsMore sizes flatten the hierarchy
ContrastHeadline at 3:1 or better, smaller text at 4.5:1 or betterThe W3C minimums for large and normal text
Device frameApple's bezel whole and straight on, a generic frame, or no deviceApple does not allow cropped, tilted or shadowed device images
Screen contentLatest system version, full status bar icons, fictional dataApple's rules for screens shown in marketing
SizeBetween 1.91:1 and 3:4 for Instagram, 4:5 as the defaultOther shapes are cropped by the app
Brand markIcon and name in the same corner as the last postRepetition is what makes the feed recognizable
Reviews and ratingsReviewer said yes, rating is today's ratingApple's conditions for using them in marketing
Badge and call to actionAt most one App Store badge, 40 pixels high or more, and the caption says where to get the appApple's badge rules, and its request that marketing include a call to action

Where Spreadcast fits

Spreadcast makes these posts from your App Store listing. You paste your App Store link at the start page, and it checks the public listing every day. A new version becomes an app update announcement with the release notes cut to two or three points and your own screenshot. A new 5 star review or a rating milestone becomes a post as well, a quiet week gets a feature post, and if a post quotes a reviewer, keep approve first on so it waits for your approval. Posts are 1080 by 1350 still images or carousels of 3 to 8 slides, with your real screenshots in an iPhone frame and your icon's colors. The free plan gives you drafts to download, and the paid plans on the pricing page publish them to the networks you connect. It is one part of promoting an app on social media, and it is the part that otherwise needs a designer every week.

Questions

Frequently Asked Questions

How do I make social media posts for my app?

Start from the message, then add the picture. Write one headline about what the user gets, crop a screenshot to the part that proves it, place both on a canvas in your brand colors, and put your icon in a fixed corner. Details such as the version number go in the caption. Repeat the same few layouts so the feed looks like one product.

Can I post my App Store screenshots on Instagram?

You can, but they are a poor fit. The Instagram Help Center says photos outside the range of 1.91:1 to 3:4 are cropped, and an iPhone screenshot is taller than that. Crop one part of the screen and place it on a 1080 by 1350 canvas with a headline.

Can I put my app in an iPhone mockup?

Yes, within Apple's marketing guidelines. Use the bezels Apple provides, show the device whole and unmodified, keep text beside it instead of on top of it, and keep it at least 200 pixels high on screen. Tilted, cropped or shadowed devices and 3D renders are not allowed.

What should an app post on social media?

The things the app already produces: a new version, a feature worth explaining, a good review, a rating milestone and short how to guides. Each maps to a repeatable layout in the table above. For the wider plan, see how to promote an app on social media.

What size should an app promotion post be?

1080 by 1350 pixels, a 4:5 portrait, is a safe default for Instagram and Facebook feeds. Meta's image ad best practices recommend vertical 4:5 for single images in Facebook Feed. Sizes for every network are on the social media image sizes page.

Do carousels work better than single images for apps?

On Instagram they tend to earn more engagement per person reached. Buffer's 2026 format study reported a median engagement rate of 6.9 percent for carousels and 4.4 percent for single images. Use a carousel when the message has steps, with one headline per slide. For ideas on structure, see these LinkedIn carousel examples.

Can I use a customer review in an app post?

Only with the reviewer's permission. Apple's ratings and reviews page says customer reviews may be used in marketing materials only if the reviewer grants permission. A star rating may be shown without asking anyone, as long as it matches the app's current rating.

Where can I get a free iPhone mockup for app posts?

From Apple. The product bezels on Apple's design resources page come as Photoshop and PNG files for current iPhone models. Use the device straight on and unmodified, as the marketing guidelines require, and keep promotional text beside it rather than on top.

Sources

Where These Facts Come From

Every outside number, rule and price on this page links to the page it was taken from.

  1. How Users Read on the WebNielsen Norman Group
  2. F Shaped Pattern of Reading on the Web: Misunderstood, But Still RelevantNielsen Norman Group
  3. Photos as Web ContentNielsen Norman Group
  4. Visual Hierarchy in UX: DefinitionNielsen Norman Group
  5. Ensure High Contrast for Text Over ImagesNielsen Norman Group
  6. Best practices for image adsMeta Business Help Center
  7. Photo ads: best practices for simple and powerful photo adsMeta for Business
  8. Meta ads guide: image ads in Instagram StoriesMeta for Business
  9. Creating your product pageApple Developer
  10. Marketing Resources and Identity GuidelinesApple Developer
  11. Apple Design Resources, including product bezelsApple Developer
  12. Ratings, reviews, and responsesApple Developer
  13. Screenshot specificationsApp Store Connect Help
  14. App Store marketing toolsApple
  15. Human Interface Guidelines: TypographyApple Developer
  16. Image resolution of photos you share on InstagramInstagram Help Center
  17. Understanding Success Criterion 1.4.3: Contrast (Minimum)W3C Web Accessibility Initiative
  18. Understanding Success Criterion 1.4.11: Non text ContrastW3C Web Accessibility Initiative
  19. Best Content Format on Social Platforms in 2026: 45M+ Posts AnalyzedBuffer
  20. Social media image sizes guideHootsuite
  21. Pinterest product specsPinterest Business Help Center
  22. Figma BuzzFigma
  23. Figma pricingFigma
  24. Canva plans and pricingCanva
  25. Video: configurable templates in Figma BuzzFigma

Researched and written by Spreadcast. Last checked on October 17, 2026.

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